Classes | |
class | SCBasePacket |
class | SCAddPacket |
class | SCRemovePacket |
class | SCMovePacket |
class | SCAOIPacket |
class | SCParamPacket |
class | SCChatPacket |
class | SCSnowPacket |
class | SCFrozenPacket |
Defines | |
#define | SC_MOVE_INDICATION 0 |
#define | SC_ADD_NEIGHBOR 1 |
#define | SC_REMOVE_NEIGHBOR 2 |
#define | SC_RESIZE_AOI 3 |
#define | SC_PARAM_REQUEST 4 |
#define | SC_PARAM_RESPONSE 5 |
#define | SC_EV_CHAT 6 |
#define | SC_EV_SNOWBALL 7 |
#define | SC_EV_FROZEN 8 |
#define SC_ADD_NEIGHBOR 1 |
Referenced by SimpleGameClient::updateNeighbors().
#define SC_EV_CHAT 6 |
Referenced by SimpleGameClient::handleLowerMessage(), and SimpleGameClient::handleRealworldPacket().
#define SC_EV_FROZEN 8 |
Referenced by SimpleGameClient::handleLowerMessage(), and SimpleGameClient::handleTimerEvent().
#define SC_EV_SNOWBALL 7 |
Referenced by SimpleGameClient::handleLowerMessage(), and SimpleGameClient::handleRealworldPacket().
#define SC_MOVE_INDICATION 0 |
Referenced by SimpleGameClient::handleRealworldPacket().
#define SC_PARAM_REQUEST 4 |
Referenced by SimpleGameClient::handleRealworldPacket().
#define SC_PARAM_RESPONSE 5 |
Referenced by SimpleGameClient::handleRealworldPacket().
#define SC_REMOVE_NEIGHBOR 2 |
Referenced by SimpleGameClient::updateNeighbors().
#define SC_RESIZE_AOI 3 |
Referenced by SimpleGameClient::handleLowerMessage().