#include <realtimescheduler.h>
Public Types | |
enum | fdCommand { DATA = 0, FD_NEW = 1, FD_CLOSE = 2 } |
Public Member Functions | |
PacketBufferEntry (char *buf, uint32_t len) | |
PacketBufferEntry (char *buf, uint32_t len, sockaddr *ad, socklen_t al) | |
PacketBufferEntry (char *buf, uint32_t len, fdCommand fc, int _fd) | |
Public Attributes | |
char * | data |
uint32_t | length |
sockaddr * | addr |
socklen_t | addrlen |
enum RealtimeScheduler::PacketBufferEntry::fdCommand | func |
int | fd |
RealtimeScheduler::PacketBufferEntry::PacketBufferEntry | ( | char * | buf, | |
uint32_t | len | |||
) | [inline] |
RealtimeScheduler::PacketBufferEntry::PacketBufferEntry | ( | char * | buf, | |
uint32_t | len, | |||
sockaddr * | ad, | |||
socklen_t | al | |||
) | [inline] |
RealtimeScheduler::PacketBufferEntry::PacketBufferEntry | ( | char * | buf, | |
uint32_t | len, | |||
fdCommand | fc, | |||
int | _fd | |||
) | [inline] |
Referenced by RealworldConnector::handleMessage().
Referenced by RealworldConnector::handleMessage().
Referenced by XmlRpcInterface::handleMessage(), and SimpleGameClient::handleTimerEvent().
Referenced by XmlRpcInterface::handleMessage(), and SimpleGameClient::handleTimerEvent().