// // Copyright (C) 2006 Institut fuer Telematik, Universitaet Karlsruhe (TH) // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // //# @page oversim-index.html, About the Simulation Framework OverSim // @titlepage // // <center><h1>ITM OverSim for OMNeT++</h1></center> // // <nohtml>OverSim is a flexible overlay network simulation framework // based on OMNeT++. The framework includes several // structured and unstructured peer-to-peer protocols like // Chord, Pastry, Bamboo, Koorde, Broose, Gia, Kademlia, Pastry and Vast. // These protocol implementations can be used for both simulation as well // as real world networks. To facilitate the implementation of // additional protocols and to make them more comparable // OverSim provides several common functions like a generic // lookup mechanism for structured peer-to-peer networks and an // RPC interface. Several exchangeable underlay network models // allow to simulate complex heterogeneous underlay networks as // well as simplified networks for large-scale simulations. With // OverSim simulations of overlay networks with up to 100,000 // nodes are feasible.</nohtml> // // <a href="history.html">History and contributors</a>. // // For up-to-date info, visit the current // <a href="http://www.oversim.org/" target="_top">OverSim home page</a>. // // A few useful starting points for browsing the documentation: // - the <a href="full-usage-diagram.html">Usage Diagram</a> // includes all modules and networks // - Tier1 applications: KBRTestApp, DHT, GIASearchApp, RealWorldTestApp<br> // and SimpleGameClient // - Tier2 applications: DHTTestApp, P2pns // - Tier3 applications: XmlRpcInterface // - overlay protocols: Chord, Gia, Broose, Koorde, Pastry, Kademlia, Bamboo,<br> // Vast and PubSubMMOG // - underlay configurators: IPv4UnderlayConfigurator, SimpleNetConfigurator<br> // and SingleHostConfigurator to automatically assing \IP addresses and<br> // set up static routes; // - hosts: OverlayHost, AccessRouter, OverlayAccessRouter, OverlayRouter etc. // - network access: dsl, ethernetline, fiberline // - global modules: GlobalObserver, BootstrapOracle // - message classes: BaseOverlayMessage, CommonAPIMessage, ExtAPIMessages, DHTMessage<br> // KBRTestMessage, RealWorldTestMessage, BrooseMessage, ChordMessage, <br> // GiaMessage, PastryMessage, SimpleUDPPacket // - control info classes (used in communication between protocol layers):<br> // OverlayCtrlInfo, UDPControlInfo // // Related documentation: // - <a href="../doxy/index.html" target="_top">C++ source documentation (Doxygen)</a> // // @page history.html, History // // The OverSim framework was written by Ingmar Baumgart, Bernhard Heep, // Stephan Krause, Markus Mauch and others at the Institut of Telematics, // Universitaet Karlsruhe (TH) in 2006-2008. //