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Enumerations | |
enum | INIT_STAGES { MIN_STAGE_UNDERLAY = 2, MAX_STAGE_UNDERLAY = 4, NUM_STAGES_UNDERLAY = MAX_STAGE_UNDERLAY - MIN_STAGE_UNDERLAY + 1, REGISTER_STAGE = 5, MIN_STAGE_COMPONENTS = 6, MAX_STAGE_COMPONENTS = 7, NUM_STAGES_COMPONENTS = MAX_STAGE_COMPONENTS - MIN_STAGE_COMPONENTS, MIN_STAGE_OVERLAY = 8, MAX_STAGE_OVERLAY = 9, NUM_STAGES_OVERLAY = MAX_STAGE_OVERLAY - MIN_STAGE_OVERLAY + 1, MIN_STAGE_APP = 10, MAX_STAGE_APP = 11, NUM_STAGES_APP = MAX_STAGE_APP - MIN_STAGE_APP + 1, MIN_STAGE_TIER_1 = 10, MAX_STAGE_TIER_1 = 11, NUM_STAGES_TIER_1 = MAX_STAGE_TIER_1 - MIN_STAGE_TIER_1 + 1, MIN_STAGE_TIER_2 = 12, MAX_STAGE_TIER_2 = 13, NUM_STAGES_TIER_2 = MAX_STAGE_TIER_2 - MIN_STAGE_TIER_2 + 1, MIN_STAGE_TIER_3 = 14, MAX_STAGE_TIER_3 = 15, NUM_STAGES_TIER_3 = MAX_STAGE_TIER_3 - MIN_STAGE_TIER_3 + 1, NUM_STAGES_ALL = MAX_STAGE_TIER_3 + 1 } |
enumeration for global definiton of init stages More... |
Definition in file InitStages.h.
enum INIT_STAGES |
enumeration for global definiton of init stages
Definition at line 30 of file InitStages.h.
00031 { 00032 MIN_STAGE_UNDERLAY = 2, 00033 MAX_STAGE_UNDERLAY = 4, 00034 NUM_STAGES_UNDERLAY 00035 = MAX_STAGE_UNDERLAY - MIN_STAGE_UNDERLAY + 1, 00039 REGISTER_STAGE = 5, 00040 00041 MIN_STAGE_COMPONENTS = 6, 00042 MAX_STAGE_COMPONENTS = 7, 00043 NUM_STAGES_COMPONENTS = MAX_STAGE_COMPONENTS - MIN_STAGE_COMPONENTS, 00044 MIN_STAGE_OVERLAY = 8, 00046 MAX_STAGE_OVERLAY = 9, 00048 NUM_STAGES_OVERLAY 00049 = MAX_STAGE_OVERLAY - MIN_STAGE_OVERLAY + 1, 00053 MIN_STAGE_APP = 10, 00054 MAX_STAGE_APP = 11, 00055 NUM_STAGES_APP = MAX_STAGE_APP - MIN_STAGE_APP + 1, 00057 MIN_STAGE_TIER_1 = 10, 00059 MAX_STAGE_TIER_1 = 11, 00061 NUM_STAGES_TIER_1 00062 = MAX_STAGE_TIER_1 - MIN_STAGE_TIER_1 + 1, 00065 MIN_STAGE_TIER_2 = 12, 00067 MAX_STAGE_TIER_2 = 13, 00069 NUM_STAGES_TIER_2 00070 = MAX_STAGE_TIER_2 - MIN_STAGE_TIER_2 + 1, 00073 MIN_STAGE_TIER_3 = 14, 00075 MAX_STAGE_TIER_3 = 15, 00077 NUM_STAGES_TIER_3 00078 = MAX_STAGE_TIER_3 - MIN_STAGE_TIER_3 + 1, 00081 NUM_STAGES_ALL = MAX_STAGE_TIER_3 + 1 00082 };