add(const NodeHandle &node, bool isAlive=false, simtime_t rtt=MAXTIME) | BrooseBucket | [virtual] |
bucket | BrooseBucket | [protected] |
bucketIter | BrooseBucket | [protected] |
clear() | BrooseBucket | [virtual] |
fillVector(NodeVector *result) | BrooseBucket | [virtual] |
get(uint32_t pos=0) | BrooseBucket | [virtual] |
getDist(uint32_t pos=0) | BrooseBucket | [virtual] |
getFailedResponses(const NodeHandle &node) | BrooseBucket | [virtual] |
getLastSeen(const NodeHandle &node) | BrooseBucket | [virtual] |
getMaxSize() | BrooseBucket | [virtual] |
getPos(const NodeHandle &node) | BrooseBucket | [virtual] |
getRTT(const NodeHandle &node) | BrooseBucket | [virtual] |
getSize() | BrooseBucket | [virtual] |
handleMessage(cMessage *msg) | BrooseBucket | [virtual] |
increaseFailedResponses(const NodeHandle &node) | BrooseBucket | [virtual] |
initialize(int stage) | BrooseBucket | [virtual] |
initializeBucket(int shiftingBits, uint32_t prefix, int size, Broose *overlay, bool isBBucket=false) | BrooseBucket | [virtual] |
isBBucket | BrooseBucket | [protected] |
isEmpty() | BrooseBucket | [virtual] |
key | BrooseBucket | [protected] |
keyInRange(const OverlayKey &key) | BrooseBucket | [virtual] |
longestPrefix(void) | BrooseBucket | [virtual] |
maxSize | BrooseBucket | [protected] |
numInitStages() const | BrooseBucket | [inline, virtual] |
output(int maxEntries=0) | BrooseBucket | |
overlay | BrooseBucket | [protected] |
remove(const NodeHandle &node) | BrooseBucket | [virtual] |
resetFailedResponses(const NodeHandle &node) | BrooseBucket | [virtual] |
setLastSeen(const NodeHandle &node, simtime_t lastSeen) | BrooseBucket | [virtual] |
setRTT(const NodeHandle &node, simtime_t rpcRTT) | BrooseBucket | [virtual] |