MyApplication.h

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00001 //
00002 // Copyright (C) 2009 Institut fuer Telematik, Universitaet Karlsruhe (TH)
00003 //
00004 // This program is free software; you can redistribute it and/or
00005 // modify it under the terms of the GNU General Public License
00006 // as published by the Free Software Foundation; either version 2
00007 // of the License, or (at your option) any later version.
00008 //
00009 // This program is distributed in the hope that it will be useful,
00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 // GNU General Public License for more details.
00013 //
00014 // You should have received a copy of the GNU General Public License
00015 // along with this program; if not, write to the Free Software
00016 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017 //
00018 
00023 #ifndef MYAPPLICATION_H
00024 #define MYAPPLICATION_H
00025 
00026 #include <omnetpp.h>
00027 
00028 #include "BaseApp.h"
00029 
00030 
00031 class MyApplication : public BaseApp
00032 {
00033     // module parameters
00034     simtime_t sendPeriod;     // we'll store the "sendPeriod" parameter here
00035     int numToSend;            // we'll store the "numToSend" parameter here
00036     int largestKey;           // we'll store the "largestKey" parameter here
00037 
00038     // statistics
00039     int numSent;              //number of packets sent
00040     int numReceived;          //number of packets received
00041 
00042     // our timer
00043     cMessage *timerMsg;
00044 
00045     // application routines
00046     void initializeApp(int stage);                 // called when the module is being created
00047     void finishApp();                              // called when the module is about to be destroyed
00048     void handleTimerEvent(cMessage* msg);          // called when we received a timer message
00049     void deliver(OverlayKey& key, cMessage* msg);  // called when we receive a message from the overlay
00050     void handleUDPMessage(cMessage* msg);          // called when we receive a UDP message
00051 
00052 public:
00053     MyApplication() { timerMsg = NULL; };
00054     ~MyApplication() { cancelAndDelete(timerMsg); };
00055 };
00056 
00057 
00058 #endif
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