SCPacket.h File Reference

Go to the source code of this file.

Classes

class  SCBasePacket
class  SCAddPacket
class  SCRemovePacket
class  SCMovePacket
class  SCAOIPacket
class  SCParamPacket
class  SCChatPacket
class  SCSnowPacket
class  SCFrozenPacket

Defines

#define SC_MOVE_INDICATION   0
#define SC_ADD_NEIGHBOR   1
#define SC_REMOVE_NEIGHBOR   2
#define SC_RESIZE_AOI   3
#define SC_PARAM_REQUEST   4
#define SC_PARAM_RESPONSE   5
#define SC_EV_CHAT   6
#define SC_EV_SNOWBALL   7
#define SC_EV_FROZEN   8

Detailed Description

Author:
Helge Backhaus

Definition in file SCPacket.h.


Define Documentation

#define SC_ADD_NEIGHBOR   1

Definition at line 28 of file SCPacket.h.

Referenced by SimpleGameClient::updateNeighbors().

#define SC_EV_CHAT   6
#define SC_EV_FROZEN   8
#define SC_EV_SNOWBALL   7
#define SC_MOVE_INDICATION   0

Definition at line 27 of file SCPacket.h.

Referenced by SimpleGameClient::handleRealworldPacket().

#define SC_PARAM_REQUEST   4

Definition at line 31 of file SCPacket.h.

Referenced by SimpleGameClient::handleRealworldPacket().

#define SC_PARAM_RESPONSE   5

Definition at line 32 of file SCPacket.h.

Referenced by SimpleGameClient::handleRealworldPacket().

#define SC_REMOVE_NEIGHBOR   2

Definition at line 29 of file SCPacket.h.

Referenced by SimpleGameClient::updateNeighbors().

#define SC_RESIZE_AOI   3

Definition at line 30 of file SCPacket.h.

Referenced by SimpleGameClient::handleLowerMessage().

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