NEIGHBOR_UPDATE
The following diagram shows usage relationships between types.
Unresolved types are missing from the diagram.
The following diagram shows inheritance relationships for this type.
Unresolved types are missing from the diagram.
GameAPIMessage (packet) |
MOVEMENT_REQUEST |
Name | Type | Description |
---|---|---|
removeNeighbor | NodeHandle[] | |
statType | int |
message type for stats |
addNeighbor | NodeHandle[] | |
command | int | |
type | int |
message type |
neighborPosition | Vector2D[] |
packet GameAPIListMessage extends GameAPIMessage // NEIGHBOR_UPDATE { NodeHandle removeNeighbor[]; NodeHandle addNeighbor[]; Vector2D neighborPosition[]; }