Base classes for all overlay / gameclient communication
Author: Helge Backhaus
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// // Base classes for all overlay / gameclient communication // // @author Helge Backhaus // enum GameAPIMessageCommand { MOVEMENT_INDICATION = 0; MOVEMENT_REQUEST = 1; NEIGHBOR_UPDATE = 2; RESIZE_AOI = 3; GAMEEVENT_CHAT = 4; GAMEEVENT_SNOW = 5; GAMEEVENT_FROZEN = 6; }