Public Member Functions | Protected Member Functions | Protected Attributes

NTreeLeaveMessage Class Reference

Class generated from overlay/ntree/NTree.msg by opp_msgc. More...

#include <NTree_m.h>

Inheritance diagram for NTreeLeaveMessage:
BaseOverlayMessage OverSimMessage OverSimMessage_Base

List of all members.

Public Member Functions

 NTreeLeaveMessage (const char *name=NULL, int kind=0)
 NTreeLeaveMessage (const NTreeLeaveMessage &other)
virtual ~NTreeLeaveMessage ()
NTreeLeaveMessageoperator= (const NTreeLeaveMessage &other)
virtual NTreeLeaveMessagedup () const
virtual void parsimPack (cCommBuffer *b)
virtual void parsimUnpack (cCommBuffer *b)
virtual NodeHandlegetPlayer ()
virtual const NodeHandlegetPlayer () const
virtual void setPlayer (const NodeHandle &player_var)
virtual Vector2DgetPosition ()
virtual const Vector2DgetPosition () const
virtual void setPosition (const Vector2D &position_var)

Protected Member Functions

bool operator== (const NTreeLeaveMessage &)

Protected Attributes

::NodeHandle player_var
::Vector2D position_var

Detailed Description

Class generated from overlay/ntree/NTree.msg by opp_msgc.

 packet NTreeLeaveMessage extends BaseOverlayMessage
 {
         NodeHandle player;
         Vector2D position;
 }
 

Definition at line 458 of file NTree_m.h.


Constructor & Destructor Documentation

NTreeLeaveMessage::NTreeLeaveMessage ( const char *  name = NULL,
int  kind = 0 
)

Referenced by dup().

NTreeLeaveMessage::NTreeLeaveMessage ( const NTreeLeaveMessage other  ) 
virtual NTreeLeaveMessage::~NTreeLeaveMessage (  )  [virtual]

Member Function Documentation

virtual NTreeLeaveMessage* NTreeLeaveMessage::dup (  )  const [inline, virtual]

Reimplemented from BaseOverlayMessage.

Definition at line 472 of file NTree_m.h.

{return new NTreeLeaveMessage(*this);}

virtual NodeHandle& NTreeLeaveMessage::getPlayer (  )  [virtual]
virtual const NodeHandle& NTreeLeaveMessage::getPlayer (  )  const [inline, virtual]

Definition at line 478 of file NTree_m.h.

Referenced by getPlayer().

{return const_cast<NTreeLeaveMessage*>(this)->getPlayer();}

virtual Vector2D& NTreeLeaveMessage::getPosition (  )  [virtual]
virtual const Vector2D& NTreeLeaveMessage::getPosition (  )  const [inline, virtual]

Definition at line 481 of file NTree_m.h.

Referenced by getPosition().

{return const_cast<NTreeLeaveMessage*>(this)->getPosition();}

NTreeLeaveMessage& NTreeLeaveMessage::operator= ( const NTreeLeaveMessage other  ) 
bool NTreeLeaveMessage::operator== ( const NTreeLeaveMessage  )  [protected]
virtual void NTreeLeaveMessage::parsimPack ( cCommBuffer *  b  )  [virtual]

Reimplemented from BaseOverlayMessage.

Referenced by doPacking().

virtual void NTreeLeaveMessage::parsimUnpack ( cCommBuffer *  b  )  [virtual]

Reimplemented from BaseOverlayMessage.

Referenced by doUnpacking().

virtual void NTreeLeaveMessage::setPlayer ( const NodeHandle player_var  )  [virtual]
virtual void NTreeLeaveMessage::setPosition ( const Vector2D position_var  )  [virtual]

Member Data Documentation

Definition at line 461 of file NTree_m.h.

Definition at line 462 of file NTree_m.h.


The documentation for this class was generated from the following file: