Public Member Functions | Protected Member Functions | Protected Attributes

GameAPIFrozenMessage Class Reference

Class generated from common/CommonMessages.msg by opp_msgc. More...

#include <CommonMessages_m.h>

Inheritance diagram for GameAPIFrozenMessage:
GameAPIMessage BaseOverlayMessage OverSimMessage OverSimMessage_Base

List of all members.

Public Member Functions

 GameAPIFrozenMessage (const char *name=NULL, int kind=0)
 GameAPIFrozenMessage (const GameAPIFrozenMessage &other)
virtual ~GameAPIFrozenMessage ()
GameAPIFrozenMessageoperator= (const GameAPIFrozenMessage &other)
virtual GameAPIFrozenMessagedup () const
virtual void parsimPack (cCommBuffer *b)
virtual void parsimUnpack (cCommBuffer *b)
virtual NodeHandlegetSrc ()
virtual const NodeHandlegetSrc () const
virtual void setSrc (const NodeHandle &src_var)
virtual int getThrower () const
virtual void setThrower (int thrower_var)
virtual int getTimeSec () const
virtual void setTimeSec (int timeSec_var)
virtual int getTimeUsec () const
virtual void setTimeUsec (int timeUsec_var)

Protected Member Functions

bool operator== (const GameAPIFrozenMessage &)

Protected Attributes

::NodeHandle src_var
int thrower_var
int timeSec_var
int timeUsec_var

Detailed Description

Class generated from common/CommonMessages.msg by opp_msgc.

 packet GameAPIFrozenMessage extends GameAPIMessage
 {
     NodeHandle src;
     int thrower;	
     int timeSec;
     int timeUsec;
 }
 

Definition at line 2305 of file CommonMessages_m.h.


Constructor & Destructor Documentation

GameAPIFrozenMessage::GameAPIFrozenMessage ( const char *  name = NULL,
int  kind = 0 
)

Referenced by dup().

GameAPIFrozenMessage::GameAPIFrozenMessage ( const GameAPIFrozenMessage other  ) 
virtual GameAPIFrozenMessage::~GameAPIFrozenMessage (  )  [virtual]

Member Function Documentation

virtual GameAPIFrozenMessage* GameAPIFrozenMessage::dup (  )  const [inline, virtual]

Reimplemented from GameAPIMessage.

Definition at line 2321 of file CommonMessages_m.h.

{return new GameAPIFrozenMessage(*this);}

virtual NodeHandle& GameAPIFrozenMessage::getSrc (  )  [virtual]
virtual const NodeHandle& GameAPIFrozenMessage::getSrc (  )  const [inline, virtual]

Definition at line 2327 of file CommonMessages_m.h.

Referenced by getSrc().

{return const_cast<GameAPIFrozenMessage*>(this)->getSrc();}

virtual int GameAPIFrozenMessage::getThrower (  )  const [virtual]
virtual int GameAPIFrozenMessage::getTimeSec (  )  const [virtual]
virtual int GameAPIFrozenMessage::getTimeUsec (  )  const [virtual]
GameAPIFrozenMessage& GameAPIFrozenMessage::operator= ( const GameAPIFrozenMessage other  ) 
bool GameAPIFrozenMessage::operator== ( const GameAPIFrozenMessage  )  [protected]
virtual void GameAPIFrozenMessage::parsimPack ( cCommBuffer *  b  )  [virtual]

Reimplemented from GameAPIMessage.

Referenced by doPacking().

virtual void GameAPIFrozenMessage::parsimUnpack ( cCommBuffer *  b  )  [virtual]

Reimplemented from GameAPIMessage.

Referenced by doUnpacking().

virtual void GameAPIFrozenMessage::setSrc ( const NodeHandle src_var  )  [virtual]
virtual void GameAPIFrozenMessage::setThrower ( int  thrower_var  )  [virtual]
virtual void GameAPIFrozenMessage::setTimeSec ( int  timeSec_var  )  [virtual]
virtual void GameAPIFrozenMessage::setTimeUsec ( int  timeUsec_var  )  [virtual]

Member Data Documentation

Definition at line 2308 of file CommonMessages_m.h.

Definition at line 2309 of file CommonMessages_m.h.

Definition at line 2310 of file CommonMessages_m.h.

Definition at line 2311 of file CommonMessages_m.h.


The documentation for this class was generated from the following file: