NiceHeartbeat Member List

This is the complete list of members for NiceHeartbeat, including all inherited members.
BaseOverlayMessage(const char *name=NULL, int kind=0)BaseOverlayMessage
BaseOverlayMessage(const BaseOverlayMessage &other)BaseOverlayMessage
command_varNiceMessage [protected]
distances_arraysizeNiceHeartbeat [protected]
distances_varNiceHeartbeat [protected]
dup() const NiceHeartbeat [inline, virtual]
getCommand() const NiceMessage [virtual]
getDistances(unsigned int k) const NiceHeartbeat [virtual]
getDistancesArraySize() const NiceHeartbeat [virtual]
getHb_delay() const NiceHeartbeat [virtual]
getLayer() const NiceMessage [virtual]
getMembers(unsigned int k)NiceMemberMessage [virtual]
getMembers(unsigned int k) const NiceMemberMessage [inline, virtual]
getMembersArraySize() const NiceMemberMessage [virtual]
getOne_hop_distance() const NiceHeartbeat [virtual]
getSeqNo() const NiceHeartbeat [virtual]
getSeqRspNo() const NiceHeartbeat [virtual]
getSrcNode()NiceMessage [virtual]
getSrcNode() const NiceMessage [inline, virtual]
getStatType() const BaseOverlayMessage [virtual]
getSublayermembers() const NiceHeartbeat [virtual]
getType() const BaseOverlayMessage [virtual]
hb_delay_varNiceHeartbeat [protected]
layer_varNiceMessage [protected]
members_arraysizeNiceMemberMessage [protected]
members_varNiceMemberMessage [protected]
NiceHeartbeat(const char *name=NULL, int kind=0)NiceHeartbeat
NiceHeartbeat(const NiceHeartbeat &other)NiceHeartbeat
NiceMemberMessage(const char *name=NULL, int kind=0)NiceMemberMessage
NiceMemberMessage(const NiceMemberMessage &other)NiceMemberMessage
NiceMessage(const char *name=NULL, int kind=0)NiceMessage
NiceMessage(const NiceMessage &other)NiceMessage
one_hop_distance_varNiceHeartbeat [protected]
operator=(const NiceHeartbeat &other)NiceHeartbeat
NiceMemberMessage::operator=(const NiceMemberMessage &other)NiceMemberMessage
NiceMessage::operator=(const NiceMessage &other)NiceMessage
BaseOverlayMessage::operator=(const BaseOverlayMessage &other)BaseOverlayMessage
OverSimMessage::operator=(const OverSimMessage &other)OverSimMessage [inline]
OverSimMessage_Base::operator=(const OverSimMessage_Base &other)OverSimMessage_Base [protected]
operator==(const NiceHeartbeat &)NiceHeartbeat [protected]
NiceMemberMessage::operator==(const NiceMemberMessage &)NiceMemberMessage [protected]
NiceMessage::operator==(const NiceMessage &)NiceMessage [protected]
BaseOverlayMessage::operator==(const BaseOverlayMessage &)BaseOverlayMessage [protected]
OverSimMessage::operator==(const OverSimMessage_Base &)OverSimMessage_Base [protected]
OverSimMessage(const char *name=NULL, int kind=0)OverSimMessage [inline]
OverSimMessage(const OverSimMessage &other)OverSimMessage [inline]
OverSimMessage_Base(const char *name=NULL, int kind=0)OverSimMessage_Base [protected]
OverSimMessage_Base(const OverSimMessage_Base &other)OverSimMessage_Base [protected]
parsimPack(cCommBuffer *b)NiceHeartbeat [virtual]
parsimUnpack(cCommBuffer *b)NiceHeartbeat [virtual]
seqNo_varNiceHeartbeat [protected]
seqRspNo_varNiceHeartbeat [protected]
setCommand(int command_var)NiceMessage [virtual]
setDistances(unsigned int k, double distances_var)NiceHeartbeat [virtual]
setDistancesArraySize(unsigned int size)NiceHeartbeat [virtual]
setHb_delay(double hb_delay_var)NiceHeartbeat [virtual]
setLayer(short layer_var)NiceMessage [virtual]
setMembers(unsigned int k, const TransportAddress &members_var)NiceMemberMessage [virtual]
setMembersArraySize(unsigned int size)NiceMemberMessage [virtual]
setOne_hop_distance(double one_hop_distance_var)NiceHeartbeat [virtual]
setSeqNo(unsigned int seqNo_var)NiceHeartbeat [virtual]
setSeqRspNo(unsigned int seqRspNo_var)NiceHeartbeat [virtual]
setSrcNode(const TransportAddress &srcNode_var)NiceMessage [virtual]
setStatType(int statType_var)BaseOverlayMessage [virtual]
setSublayermembers(unsigned int sublayermembers_var)NiceHeartbeat [virtual]
setType(int type_var)BaseOverlayMessage [virtual]
srcNode_varNiceMessage [protected]
statType_varBaseOverlayMessage [protected]
sublayermembers_varNiceHeartbeat [protected]
type_varBaseOverlayMessage [protected]
~BaseOverlayMessage()BaseOverlayMessage [virtual]
~NiceHeartbeat()NiceHeartbeat [virtual]
~NiceMemberMessage()NiceMemberMessage [virtual]
~NiceMessage()NiceMessage [virtual]
~OverSimMessage_Base()OverSimMessage_Base [virtual]