Class generated from common/CommonMessages.msg
by opp_msgc.
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#include <CommonMessages_m.h>
Public Member Functions | |
GameAPIFrozenMessage (const char *name=NULL, int kind=0) | |
GameAPIFrozenMessage (const GameAPIFrozenMessage &other) | |
virtual | ~GameAPIFrozenMessage () |
GameAPIFrozenMessage & | operator= (const GameAPIFrozenMessage &other) |
virtual GameAPIFrozenMessage * | dup () const |
virtual void | parsimPack (cCommBuffer *b) |
virtual void | parsimUnpack (cCommBuffer *b) |
virtual NodeHandle & | getSrc () |
virtual const NodeHandle & | getSrc () const |
virtual void | setSrc (const NodeHandle &src_var) |
virtual int | getThrower () const |
virtual void | setThrower (int thrower_var) |
virtual int | getTimeSec () const |
virtual void | setTimeSec (int timeSec_var) |
virtual int | getTimeUsec () const |
virtual void | setTimeUsec (int timeUsec_var) |
Protected Member Functions | |
bool | operator== (const GameAPIFrozenMessage &) |
Protected Attributes | |
::NodeHandle | src_var |
int | thrower_var |
int | timeSec_var |
int | timeUsec_var |
Class generated from common/CommonMessages.msg
by opp_msgc.
packet GameAPIFrozenMessage extends GameAPIMessage { NodeHandle src; int thrower; int timeSec; int timeUsec; }
Definition at line 2305 of file CommonMessages_m.h.
GameAPIFrozenMessage::GameAPIFrozenMessage | ( | const char * | name = NULL , |
|
int | kind = 0 | |||
) |
Referenced by dup().
GameAPIFrozenMessage::GameAPIFrozenMessage | ( | const GameAPIFrozenMessage & | other | ) |
virtual GameAPIFrozenMessage::~GameAPIFrozenMessage | ( | ) | [virtual] |
virtual GameAPIFrozenMessage* GameAPIFrozenMessage::dup | ( | ) | const [inline, virtual] |
Reimplemented from GameAPIMessage.
Definition at line 2321 of file CommonMessages_m.h.
{return new GameAPIFrozenMessage(*this);}
virtual NodeHandle& GameAPIFrozenMessage::getSrc | ( | ) | [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
virtual const NodeHandle& GameAPIFrozenMessage::getSrc | ( | ) | const [inline, virtual] |
Definition at line 2327 of file CommonMessages_m.h.
Referenced by getSrc().
{return const_cast<GameAPIFrozenMessage*>(this)->getSrc();}
virtual int GameAPIFrozenMessage::getThrower | ( | ) | const [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
virtual int GameAPIFrozenMessage::getTimeSec | ( | ) | const [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
virtual int GameAPIFrozenMessage::getTimeUsec | ( | ) | const [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
GameAPIFrozenMessage& GameAPIFrozenMessage::operator= | ( | const GameAPIFrozenMessage & | other | ) |
bool GameAPIFrozenMessage::operator== | ( | const GameAPIFrozenMessage & | ) | [protected] |
virtual void GameAPIFrozenMessage::parsimPack | ( | cCommBuffer * | b | ) | [virtual] |
Reimplemented from GameAPIMessage.
Referenced by doPacking().
virtual void GameAPIFrozenMessage::parsimUnpack | ( | cCommBuffer * | b | ) | [virtual] |
Reimplemented from GameAPIMessage.
Referenced by doUnpacking().
virtual void GameAPIFrozenMessage::setSrc | ( | const NodeHandle & | src_var | ) | [virtual] |
Referenced by SimpleGameClient::handleTimerEvent().
virtual void GameAPIFrozenMessage::setThrower | ( | int | thrower_var | ) | [virtual] |
Referenced by SimpleGameClient::handleTimerEvent().
virtual void GameAPIFrozenMessage::setTimeSec | ( | int | timeSec_var | ) | [virtual] |
Referenced by SimpleGameClient::handleTimerEvent().
virtual void GameAPIFrozenMessage::setTimeUsec | ( | int | timeUsec_var | ) | [virtual] |
Referenced by SimpleGameClient::handleTimerEvent().
::NodeHandle GameAPIFrozenMessage::src_var [protected] |
Definition at line 2308 of file CommonMessages_m.h.
int GameAPIFrozenMessage::thrower_var [protected] |
Definition at line 2309 of file CommonMessages_m.h.
int GameAPIFrozenMessage::timeSec_var [protected] |
Definition at line 2310 of file CommonMessages_m.h.
int GameAPIFrozenMessage::timeUsec_var [protected] |
Definition at line 2311 of file CommonMessages_m.h.