Class generated from common/CommonMessages.msg
by opp_msgc.
More...
#include <CommonMessages_m.h>
Public Member Functions | |
GameAPIChatMessage (const char *name=NULL, int kind=0) | |
GameAPIChatMessage (const GameAPIChatMessage &other) | |
virtual | ~GameAPIChatMessage () |
GameAPIChatMessage & | operator= (const GameAPIChatMessage &other) |
virtual GameAPIChatMessage * | dup () const |
virtual void | parsimPack (cCommBuffer *b) |
virtual void | parsimUnpack (cCommBuffer *b) |
virtual NodeHandle & | getSrc () |
virtual const NodeHandle & | getSrc () const |
virtual void | setSrc (const NodeHandle &src_var) |
virtual const char * | getMsg () const |
virtual void | setMsg (const char *msg_var) |
Protected Member Functions | |
bool | operator== (const GameAPIChatMessage &) |
Protected Attributes | |
::NodeHandle | src_var |
opp_string | msg_var |
Class generated from common/CommonMessages.msg
by opp_msgc.
packet GameAPIChatMessage extends GameAPIMessage { NodeHandle src; string msg; }
Definition at line 2211 of file CommonMessages_m.h.
GameAPIChatMessage::GameAPIChatMessage | ( | const char * | name = NULL , |
|
int | kind = 0 | |||
) |
Referenced by dup().
GameAPIChatMessage::GameAPIChatMessage | ( | const GameAPIChatMessage & | other | ) |
virtual GameAPIChatMessage::~GameAPIChatMessage | ( | ) | [virtual] |
virtual GameAPIChatMessage* GameAPIChatMessage::dup | ( | ) | const [inline, virtual] |
Reimplemented from GameAPIMessage.
Definition at line 2225 of file CommonMessages_m.h.
{return new GameAPIChatMessage(*this);}
virtual const char* GameAPIChatMessage::getMsg | ( | ) | const [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
virtual NodeHandle& GameAPIChatMessage::getSrc | ( | ) | [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
virtual const NodeHandle& GameAPIChatMessage::getSrc | ( | ) | const [inline, virtual] |
Definition at line 2231 of file CommonMessages_m.h.
Referenced by getSrc().
{return const_cast<GameAPIChatMessage*>(this)->getSrc();}
GameAPIChatMessage& GameAPIChatMessage::operator= | ( | const GameAPIChatMessage & | other | ) |
bool GameAPIChatMessage::operator== | ( | const GameAPIChatMessage & | ) | [protected] |
virtual void GameAPIChatMessage::parsimPack | ( | cCommBuffer * | b | ) | [virtual] |
Reimplemented from GameAPIMessage.
Referenced by doPacking().
virtual void GameAPIChatMessage::parsimUnpack | ( | cCommBuffer * | b | ) | [virtual] |
Reimplemented from GameAPIMessage.
Referenced by doUnpacking().
virtual void GameAPIChatMessage::setMsg | ( | const char * | msg_var | ) | [virtual] |
Referenced by SimpleGameClient::handleRealworldPacket().
virtual void GameAPIChatMessage::setSrc | ( | const NodeHandle & | src_var | ) | [virtual] |
Referenced by SimpleGameClient::handleRealworldPacket().
opp_string GameAPIChatMessage::msg_var [protected] |
Definition at line 2215 of file CommonMessages_m.h.
::NodeHandle GameAPIChatMessage::src_var [protected] |
Definition at line 2214 of file CommonMessages_m.h.