traverseRoaming class More...
#include <traverseRoaming.h>
Public Member Functions | |
traverseRoaming (double areaDimension, double speed, NeighborMap *Neighbors, GlobalCoordinator *coordinator, CollisionList *CollisionRect) | |
virtual | ~traverseRoaming () |
virtual void | move () |
Defined in subclasses only. |
traverseRoaming class
Simulates nodes roaming the area traversely.
Definition at line 34 of file traverseRoaming.h.
traverseRoaming::traverseRoaming | ( | double | areaDimension, | |
double | speed, | |||
NeighborMap * | Neighbors, | |||
GlobalCoordinator * | coordinator, | |||
CollisionList * | CollisionRect | |||
) |
Definition at line 27 of file traverseRoaming.cc.
:MovementGenerator(areaDimension, speed, Neighbors, coordinator, CollisionRect) { target.x = areaDimension; target.y = areaDimension/2; position.x = 0; position.y = areaDimension/2; direction = target - position; direction.normalize(); }
virtual traverseRoaming::~traverseRoaming | ( | ) | [inline, virtual] |
Definition at line 38 of file traverseRoaming.h.
{}
void traverseRoaming::move | ( | ) | [virtual] |
Defined in subclasses only.
Implements MovementGenerator.
Definition at line 38 of file traverseRoaming.cc.
{ if( GlobalStatisticsAccess().get()->isMeasuring() ){ flock(); position += direction * speed; if(testBounds()) { position += direction * speed * 2; testBounds(); } if(target.distanceSqr(position) < speed * speed) { coordinator->endSimulation(); } } }