Class generated from overlay/ntree/NTree.msg
by opp_msgc.
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#include <NTree_m.h>
Public Member Functions | |
NTreeLeaveMessage (const char *name=NULL, int kind=0) | |
NTreeLeaveMessage (const NTreeLeaveMessage &other) | |
virtual | ~NTreeLeaveMessage () |
NTreeLeaveMessage & | operator= (const NTreeLeaveMessage &other) |
virtual NTreeLeaveMessage * | dup () const |
virtual void | parsimPack (cCommBuffer *b) |
virtual void | parsimUnpack (cCommBuffer *b) |
virtual NodeHandle & | getPlayer () |
virtual const NodeHandle & | getPlayer () const |
virtual void | setPlayer (const NodeHandle &player_var) |
virtual Vector2D & | getPosition () |
virtual const Vector2D & | getPosition () const |
virtual void | setPosition (const Vector2D &position_var) |
Protected Member Functions | |
bool | operator== (const NTreeLeaveMessage &) |
Protected Attributes | |
::NodeHandle | player_var |
::Vector2D | position_var |
Class generated from overlay/ntree/NTree.msg
by opp_msgc.
packet NTreeLeaveMessage extends BaseOverlayMessage { NodeHandle player; Vector2D position; }
Definition at line 458 of file NTree_m.h.
NTreeLeaveMessage::NTreeLeaveMessage | ( | const char * | name = NULL , |
|
int | kind = 0 | |||
) |
Referenced by dup().
NTreeLeaveMessage::NTreeLeaveMessage | ( | const NTreeLeaveMessage & | other | ) |
virtual NTreeLeaveMessage::~NTreeLeaveMessage | ( | ) | [virtual] |
virtual NTreeLeaveMessage* NTreeLeaveMessage::dup | ( | ) | const [inline, virtual] |
Reimplemented from BaseOverlayMessage.
Definition at line 472 of file NTree_m.h.
{return new NTreeLeaveMessage(*this);}
virtual NodeHandle& NTreeLeaveMessage::getPlayer | ( | ) | [virtual] |
Referenced by NTree::handleLeaveMessage().
virtual const NodeHandle& NTreeLeaveMessage::getPlayer | ( | ) | const [inline, virtual] |
Definition at line 478 of file NTree_m.h.
Referenced by getPlayer().
{return const_cast<NTreeLeaveMessage*>(this)->getPlayer();}
virtual Vector2D& NTreeLeaveMessage::getPosition | ( | ) | [virtual] |
Referenced by NTree::handleLeaveMessage().
virtual const Vector2D& NTreeLeaveMessage::getPosition | ( | ) | const [inline, virtual] |
Definition at line 481 of file NTree_m.h.
Referenced by getPosition().
{return const_cast<NTreeLeaveMessage*>(this)->getPosition();}
NTreeLeaveMessage& NTreeLeaveMessage::operator= | ( | const NTreeLeaveMessage & | other | ) |
bool NTreeLeaveMessage::operator== | ( | const NTreeLeaveMessage & | ) | [protected] |
virtual void NTreeLeaveMessage::parsimPack | ( | cCommBuffer * | b | ) | [virtual] |
Reimplemented from BaseOverlayMessage.
Referenced by doPacking().
virtual void NTreeLeaveMessage::parsimUnpack | ( | cCommBuffer * | b | ) | [virtual] |
Reimplemented from BaseOverlayMessage.
Referenced by doUnpacking().
virtual void NTreeLeaveMessage::setPlayer | ( | const NodeHandle & | player_var | ) | [virtual] |
Referenced by NTree::handlePingCallTimeout(), and NTree::leaveGroup().
virtual void NTreeLeaveMessage::setPosition | ( | const Vector2D & | position_var | ) | [virtual] |
Referenced by NTree::handlePingCallTimeout(), and NTree::leaveGroup().
::NodeHandle NTreeLeaveMessage::player_var [protected] |
::Vector2D NTreeLeaveMessage::position_var [protected] |