OverSim
GameAPIChatMessage Member List

This is the complete list of members for GameAPIChatMessage, including all inherited members.

BaseOverlayMessage(const char *name=NULL, int kind=0)BaseOverlayMessage
BaseOverlayMessage(const BaseOverlayMessage &other)BaseOverlayMessage
command_varGameAPIMessageprotected
copy(const GameAPIChatMessage &other)GameAPIChatMessageprivate
dup() const GameAPIChatMessageinlinevirtual
GameAPIChatMessage(const char *name=NULL, int kind=0)GameAPIChatMessage
GameAPIChatMessage(const GameAPIChatMessage &other)GameAPIChatMessage
GameAPIMessage(const char *name=NULL, int kind=0)GameAPIMessage
GameAPIMessage(const GameAPIMessage &other)GameAPIMessage
getCommand() const GameAPIMessagevirtual
getMsg() const GameAPIChatMessagevirtual
getSrc()GameAPIChatMessagevirtual
getSrc() const GameAPIChatMessageinlinevirtual
getStatType() const BaseOverlayMessagevirtual
getType() const BaseOverlayMessagevirtual
msg_varGameAPIChatMessageprotected
operator=(const GameAPIChatMessage &other)GameAPIChatMessage
GameAPIMessage::operator=(const GameAPIMessage &other)GameAPIMessage
BaseOverlayMessage::operator=(const BaseOverlayMessage &other)BaseOverlayMessage
OverSimMessage::operator=(const OverSimMessage &other)OverSimMessageinline
OverSimMessage_Base::operator=(const OverSimMessage_Base &other)OverSimMessage_Baseprotected
operator==(const GameAPIChatMessage &)GameAPIChatMessageprotected
GameAPIMessage::operator==(const GameAPIMessage &)GameAPIMessageprotected
BaseOverlayMessage::operator==(const BaseOverlayMessage &)BaseOverlayMessageprotected
OverSimMessage::operator==(const OverSimMessage_Base &)OverSimMessage_Baseprotected
OverSimMessage(const char *name=NULL, int kind=0)OverSimMessageinline
OverSimMessage(const OverSimMessage &other)OverSimMessageinline
OverSimMessage_Base(const char *name=NULL, int kind=0)OverSimMessage_Baseprotected
OverSimMessage_Base(const OverSimMessage_Base &other)OverSimMessage_Baseprotected
parsimPack(cCommBuffer *b)GameAPIChatMessagevirtual
parsimUnpack(cCommBuffer *b)GameAPIChatMessagevirtual
setCommand(int command)GameAPIMessagevirtual
setMsg(const char *msg)GameAPIChatMessagevirtual
setSrc(const NodeHandle &src)GameAPIChatMessagevirtual
setStatType(int statType)BaseOverlayMessagevirtual
setType(int type)BaseOverlayMessagevirtual
src_varGameAPIChatMessageprotected
statType_varBaseOverlayMessageprotected
type_varBaseOverlayMessageprotected
~BaseOverlayMessage()BaseOverlayMessagevirtual
~GameAPIChatMessage()GameAPIChatMessagevirtual
~GameAPIMessage()GameAPIMessagevirtual
~OverSimMessage_Base()OverSimMessage_Basevirtual