greatGathering class More...
#include <greatGathering.h>
Public Member Functions | |
| greatGathering (double areaDimension, double speed, NeighborMap *Neighbors, GlobalCoordinator *coordinator, CollisionList *CollisionRect) | |
| virtual | ~greatGathering () |
| virtual void | move () |
| Defined in subclasses only. | |
greatGathering class
Simulates many nodes gathering at one spot.
Definition at line 34 of file greatGathering.h.
| greatGathering::greatGathering | ( | double | areaDimension, | |
| double | speed, | |||
| NeighborMap * | Neighbors, | |||
| GlobalCoordinator * | coordinator, | |||
| CollisionList * | CollisionRect | |||
| ) |
Definition at line 26 of file greatGathering.cc.
:MovementGenerator(areaDimension, speed, Neighbors, coordinator, CollisionRect) { if(coordinator->getPeerCount() == 0) { target.x = uniform(areaDimension / 3, 2 * areaDimension / 3); target.y = uniform(areaDimension / 3, 2 * areaDimension / 3); coordinator->increasePositionSize(); coordinator->setPosition(0, target); coordinator->increasePeerCount(); } else { target = coordinator->getPosition(0); } }
| virtual greatGathering::~greatGathering | ( | ) | [inline, virtual] |
Definition at line 38 of file greatGathering.h.
{}
| void greatGathering::move | ( | ) | [virtual] |
Defined in subclasses only.
Implements MovementGenerator.
Definition at line 41 of file greatGathering.cc.
{
flock();
position += direction * speed;
if(testBounds()) {
position += direction * speed * 2;
testBounds();
}
}
1.7.1